tag:blogger.com,1999:blog-3493946997489326661.post3115181763337627892..comments2023-08-11T05:49:23.366-04:00Comments on Exploring Believability: Fantasy and Reality: Grounding and NoveltyJ. Sheahttp://www.blogger.com/profile/10652255892382558843noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3493946997489326661.post-33331827658252277372012-05-22T08:46:03.323-04:002012-05-22T08:46:03.323-04:00Fantastic article! I am currently doing research o...Fantastic article! I am currently doing research on the subject of acceptance of reality, focussed on motion graphics. This subject arised from the fact that a lot of motion graphics today use film as a base, and then add abstract elements to the filmed scene. Bud oddly enough the audience still accepts it as a form of 'real', as long as it seems to fit the dynamics of the surrounding (light, depth, perspective and such). <br /><br />I am currently working on a motion graphic myself, as a part of the final phase of my bachelor as multimedia designer, and i am trying to answer these questions to come up with some sort of 'base' of set of rules. Not as a fact but as guidelines.<br /><br />I wanted to view the subject from two ways: the visual and the psychological<br /><br />In the visual side i found great help in the varieties of realism by Margaret Hagen. The psychological side is a lot harder to understand as there aren't many articles to find about this specific subject.<br /><br />In my opinion people have some kind of mental model for situations that cóuld happen or places that cóuld excist, even if they have never seen anything like this. My guess in that matter is that this would be based on information we do have such real life situations like your dragons-example, and also things we learned to accept as we see the stereotypes in movies, amusement parks etcetera..<br /><br />Anyway, to make a long story short i found this article réally useful an since you seem pretty knowledged in the subject matter i would like to ask your opinion on my statings above about the mental model.. <br /><br />I would also like to ask you if it would be possible to ask you some more questions on this subject so that i can use this in my research!<br /><br />Thank you for now, you've already been really helpful!<br /><br />Sincerely,<br /><br />E.C, straight from the NetherlandsAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3493946997489326661.post-76503364621770046092012-04-23T23:46:46.638-04:002012-04-23T23:46:46.638-04:00It's especially problematic with player races ...It's especially problematic with player races because the issue that arises is "aliens don't think they're alien". If you're using non-human races as something exotic themselves, they're not going to be exotic to the player-character. Because, you know, they've been that race their entire life.J. Sheahttps://www.blogger.com/profile/10652255892382558843noreply@blogger.comtag:blogger.com,1999:blog-3493946997489326661.post-29319160207438557962012-04-23T23:30:25.516-04:002012-04-23T23:30:25.516-04:00I have had problems with something similar with my...I have had problems with something similar with my GURPS setting mostly because of my love of fantastic sapient species and my fear that centaurs and harpies and 9ft tall ground sloths with Wrinkle Faced Bat hoods that both sexes breastfeed. make the parts i want to fell odd and fantastic stand out less. I try to keep the player species based on real animals or parts of real animals. but nature can be fantastic on it own right sometimes.GnollQueenhttps://www.blogger.com/profile/07083302425383615399noreply@blogger.com