The role of an author, writer, or artist within the confines of a narrative can be an intrusive one. Ideally, the audience should be presented material without comment, so they may apply their own views and experiences upon it and make their own decisions about who's right and who's wrong. However, the guiding hand of narrative control often makes its presence known, adding a sense of moral direction and "this is what you should feel" to an otherwise standard story.
One obvious example of this is the character of Lady Eboshi from Hayao Miyazaki's much-lauded "Princess Mononoke". While the film has been praised for presenting a fairly grey-vs-grey view of the otherwise-polarizing conflict between man and nature, it's still obvious in many places that the story represents an authorial viewpoint and is occasionally willing to glorify or vilify one side or another to get its point across. I intend to talk about the film as a whole, due to its spectacular usage of historical and natural designs as well as the tangibility of certain effects (such as arrows fired at the "camera"), but I also feel that Lady Eboshi is at the nexus of many of the movie's interesting bits.
Synopsis
Princess Mononoke is set during an unspecified period in medieval Japan, an era when ancient gods still roamed in the dense forests and high mountains. It is a time where humanity is still desperately struggling to survive in a largely hostile world, made even more hostile by conflicts between humans.
Lady Eboshi is the ruler of Irontown, a small mining settlement that is currently in conflict with the denizens of a nearby forest. The cause of their conflict is iron ore, which the people of Irontown need to make a living. Prior to Eboshi's arrival, the people of Irontown had made their living by using the iron-rich sand underneath them. However, when the sand's deposits of iron dried up, they were forced to look to the nearby mountains for ore. Getting access to the ore required that the trees on the hill be removed, which angered the gods of the forest and their clans. Any attempts to get at the ore were met by vicious assaults, primarily by the Boar clan, whose thick hides could not be pierced by arrows. For a time Irontown fell into a decline, forced to use the dwindling deposits to try to avoid starvation.
Lady Eboshi is the ruler of Irontown, a small mining settlement that is currently in conflict with the denizens of a nearby forest. The cause of their conflict is iron ore, which the people of Irontown need to make a living. Prior to Eboshi's arrival, the people of Irontown had made their living by using the iron-rich sand underneath them. However, when the sand's deposits of iron dried up, they were forced to look to the nearby mountains for ore. Getting access to the ore required that the trees on the hill be removed, which angered the gods of the forest and their clans. Any attempts to get at the ore were met by vicious assaults, primarily by the Boar clan, whose thick hides could not be pierced by arrows. For a time Irontown fell into a decline, forced to use the dwindling deposits to try to avoid starvation.
Lady Eboshi's arrival was both mysterious and decisive: arriving from parts unknown with guns and gunners in tow, her new weapons proved to be powerful enough to pierce the hides of the boars and clear out enough space for the men to work. She also revolutionized and revitalized the town's industry by hiring the outcasts of society - prostitutes, beggars, lepers, and so on - to bolster Irontown's workforce. She is beloved by her people for giving them a second chance, whether they're natives who can return to making a living or outcasts who appreciate being treated like human beings for once. She is shown treating them in a polite and caring manner, and in return they trust her implicitly as a leader.
Eboshi's true role, or at least the reason that she was given access to firearm technology and men capable of using it, was to kill the great God of the Forest, whose head is said to bring eternal life. Yet it is not made clear what her actual "goal" is - whether agreeing to help kill the Forest God was her ambition all along, or whether it was simply an agreement made so that she could help the people of Irontown. This, at least, must be analyzed in terms of her character and her other actions.
Character Analysis
Lady Eboshi is depicted as a bit of a revolutionary, not in terms of overthrowing an existing order but in terms of societal and technological progress. She is an independent woman recognized for her own intelligence and prowess in the sometimes-chauvinistic medieval Japanese society (more on that later). She represents the advance of technology in terms of presenting advantages to human settlement and production, which makes her somewhat of an antagonist in a story founded around the concept of a "green moral", yet the social aspects of her character often endear her even to audiences who have made up their mind to support "nature". To quote Roger Ebert's review of the movie:
As Lady Eboshi's people gain one kind of knowledge, they lose another, and the day is fading when men, animals and the forest gods all speak the same language. The lush green forests through which Ashitaka traveled west have been replaced here by a wasteland; trees have been stripped to feed the smelting furnaces, and on their skeletons, yellow-eyed beasts squat ominously. Slaves work the bellows of the forges, and lepers make the weapons. But all is not black and white. The lepers are grateful that Eboshi accepts them. Her people enjoy her protection.
As a character, Eboshi is composed, mature, and kind-hearted without being weak or indulgent. Despite her mysterious origins, her people appreciate her both for what she's done for them and how she treats them. Her innovations have brought prosperity and stability to the Irontown community, who live free of the threat of starvation or the yoke of some feudal lord, and who all seem to enjoy their lives despite hardships and labor. Yet, in most perceptions of the movie, she is not the "heroine" or the "good side", but rather "morally grey" at best. Why? Because she opposes nature. Because her advancements, despite aiding human lives and human habitation, hurt trees and animals. Because her settlement offends the Gods of the Forest, who hound her caravans and threaten her people. This is connected, intrinsically, to the guiding hand of authorial influence.
Princess Mononoke is a prime example of an aesop or moral outside its zone of applicability. In a modern story, there are plenty of reasons to have a pro-environmental message, because environmental destruction is something that has only really begun in the comparatively recent past. The idea of human settlement being overdeveloped enough that it's negatively affecting the environment is based on humans actually having enough influence to do that. The classic "anti-industrialist" story relies on deforestation and pollution being conducted by an entity that is doing it unnecessarily - the profit-hungry capitalist fat cat, or the uncaring consumerist first-world public. In a story set in medieval times, humans are in most places still struggling to survive, and this is certainly true in Princess Mononoke's setting. The people of Irontown are not wealthy; rather, they are an independent collective barely able to maintain their lifestyle due to their economic reliance on the outside for supplies and their constant conflicts with the creatures of the forest. If they don't mine that mountain, which requires the much-hated clear-cut deforestation, they're either going to starve to death or they're going to be taken over by a lord who is undoubtedly going to be less kind and permissive than Eboshi is.
Now, honestly, I don't think Princess Mononoke is that overt with its message, because again, even people who see it as a "green aesop" can pick up on the virtues of the human faction. In fact, the movie generally seems to have more of an anti-conflict message than a pro-nature one. However, what it comes down to is this: Princess Mononoke is not a movie about "man declaring war on nature". Princess Mononoke is a movie about humans trying to survive, and nature wanting them to die. That's the story. The humans want to dig up a mountain so they can make enough money to continue eating, and the Forest Gods want to stop them. Keep in mind that this isn't the 19th/20th century, with its manifest destinies and industrial revolutions and mass extinctions. This is medieval Japan, at a time where forests covered most of the country. This isn't the last tiny patch of trees in the country or something, this is just "a forest" in a land full of them.
When it gets down to it, the "nature" faction in the movie doesn't really have a real argument. They don't want humans to cut down any trees, so they kill the humans. The humans weren't even really killing animals, they were just fighting them off so they could get at the iron ore. The forest is important because it is intrinsically valued, not because of any actual traits that can be empathized with, or because of an argument about future sustainability. The fact that the inhabitants of the forest are sentient certainly changes the dynamic, but they were the ones who attacked, and it is the humans who were forced to defend themselves.
The basic problem with environmentalist messages in fictional scenarios is that they always seem to have to rely on some element other than "hey, we live here, don't fuck up the place you live in". There's always some appeal either to the intrinsic value of nature (which is nice, sure, but let's try to get that whole "starvation" thing out of the way first) or the introduction of a sentient species who represents "nature" (the faeries in Ferngully, the Na'vi in Avatar, the Lorax, etc). Princess Mononoke appeals to both: the protagonist, Ashitaka, is disgusted as the abuse of nature until he comes to empathize with the townsfolk a bit more, and the Gods defend the forest for no reason other than "it's our forest".
Lady Eboshi is portrayed as having entirely positive traits with the lone exception of her attitude towards nature. She doesn't even particularly hate nature, she just thinks it's in the way of the process of helping her town grow and her people prosper. She places the welfare of human beings above that of the forest and the animals, and that is her "flaw". Ashitaka, the protagonist, defines it as "hate" because it involves the use of violence, yet can it really be called that if all she's doing is defending her people from aggressors who refuse to surrender even an inch of land?
Eboshi As A Woman: The Feminist Perspective
It's actually somewhat easy to overlook the fact that Lady Eboshi is a strong, independent, well-rounded female character in an otherwise-detailed period piece. It's easy to do so because it's never that big a deal: nobody mentions her gender as being either a boon or a detriment. There's no prejudice against her, even from the neighboring lord who attacks Irontown. It's simply accepted that she's a capable, intelligent noblewoman whose actions have helped her settlement to prosper.
Part of this can be traced to the fact that the treatment of women during much of Japanese history was founded in their capabilities. There are many examples of female warriors or leaders, whether mythical or historical; among their number are Tomoe Gozen, Hojo Masako, Tachibana Ginchiyo, and Maeda Matsu. While there is an obvious bias for male succession and masculine control in these periods, the basic fact was that women were essentially expected to take care of things while their husbands were away, and that included defending the homestead and managing finances. In fact, once the conflicts died down and the position of "samurai" became more of a bureaucratic role than a military one, the status of women fell dramatically. So it's not surprising, in-universe, that a woman like Eboshi would be judged on her conduct and merits, rather than her gender.
The sexual politics of Princess Mononoke largely stem, instead, from the women of Iron Town - the wives, daughters, and liberated prostitutes who serve as an equal part of Irontown's workforce alongside the menfolk. They work, fight, and die alongside the men, with no real distinction apart from the specific tasks they carry out. It is stated that the independent nature of the settlement, and the freedoms Lady Eboshi allows, have made the women of Irontown more open and boisterous than many of their contemporaries. This isn't really contrasted particularly well, because while we are given that information, we do not see many "normal" women of the period to compare them to. The only time it really comes up is when a messenger says they have "brazen impudence" and "need to be taught some respect", but honestly that comes off as more of a commoner/noble thing than a male/female thing.
What's interesting is that, after seeing so many Miyazaki movies and knowing his general stance on feminism, I was actually sort of expecting it to be a bigger deal (and remembered it as being such). Instead, it comes off as very utilitarian: people respect Eboshi because she's capable, and they accept women doing "men's work" (if they even thought of it that way) because they're all working together to keep Irontown running. There was one moment in the movie that came off as being somewhat misandrist, and yet without the pre-conceived influence of Miyazaki as a writer, it might have just come off as regular banter. It was the implicit feeling that the women mocking the men were supposed to be absolutely right when they did it, yet the men remain sympathetic and effective throughout the movie (at least to some extent).
Depiction: The Style & Substance Of Princess Mononoke's Art
Princess Mononoke is, unfortunately, one of Hayao Miyazaki's only ventures into the world of Japanese history. It's unfortunate because he represents it excellently, making use both of the natural world and the aesthetics of the period. These things are integral to telling the story, because without the level of accuracy and detail found in the movie it would be much more difficult to immerse the audience in its narrative.
One might almost assume from the colorful designs found in almost every part of the movie that there were some artistic liberties taken with the material. Honestly, there's not a lot, if there's any at all. Perhaps colors are brighter than they would be in real life; perhaps the grass is greener, and the water bluer. But things like clothing, banners, armor, and so on are exactly as colorful as they would be in real life, if not less. The environments are well-rendered, showing off the natural rises and drops of the mountainous Japanese landscape and the twisting ground of its forests. The historical fidelity doesn't detract from the fantastic nature of the film's premise, but instead grounds it in tangible items and the plausibility of history and myth. The magical or fantastic parts of the films - the giant boars and wolves, or the Forest God - are effectively made more fantastic by the fact that the rest of the film is so realistic.
One part of the movie that deserves note is Ashitaka's cursed arm, the result of an early battle with a demon. The arm has surges of strength that allow Ashitaka's bow-and-arrow to be fired with much more power than normal. The contrast between an "unpowered" shot (which glances off armor, or pierces flesh) and a "powered" shot (which removes limbs and heads) is a simple, yet effective, form of showing the magical as simply a modification of the mundane. Ashitaka accomplishes many unbelievable feats during the course of the movie, yet all of them are justified as products of his arm. The contrast between "what a normal person can do" and "what Ashitaka can do" helps to make the impact feel more real.
The one thing that I felt was represented poorly was the movie's guns. Guns in Princess Mononoke are superweapons; they fire powerful explosive shells, and a single volley can wipe out an entire unit of soldiers. It can be argued that this is to make them more plausible as a war-winning weapon capable of holding off invading samurai, or it can simply be a dramatization of the weapon's effect for reasons of visual distinctiveness. Maybe it was even meant to be an exaggeration for purposes of the environmental message - "look how loud and destructive these guns are". Whatever the reason, it just came off as being weird to me.
Conclusion
When viewed from an authorless perspective (i.e. taking everything at face value), Princess Mononoke is a perfectly legitimate, well-represented, well-thought-out movie. Its only problems, in my opinion, come from the things that one might attribute as being part of Hayao Miyazaki's personal agenda. It doesn't even really matter whether or not you agree with that agenda, it's an issue of the film presenting things in a judgmental or biased matter. A storyteller ought to be neutral, so that the audience may judge content for themselves. I focused on Lady Eboshi throughout the article because she is a prime example of that: viewed without the assumption of "nature is good on its own merits", she is unequivocally a positive, kind, and caring character, and it is only when the movie begins suggesting that nature is worth preserving even at the cost of human life that her character becomes "grey".
Aside from that, Princess Mononoke is an absolutely wonderful example of the way that realism and fantasy can be combined to enhance both things. This applies to both its visuals and its story - the consistent logic and characterization helps to immerse the audience just as much as the representation of the costuming and environments. Yet it was the sense of authorial interference that occasionally broke that immersion, and that ought to serve as a warning (or at least a suggestion) to future writers and directors.
Eboshi As A Woman: The Feminist Perspective
It's actually somewhat easy to overlook the fact that Lady Eboshi is a strong, independent, well-rounded female character in an otherwise-detailed period piece. It's easy to do so because it's never that big a deal: nobody mentions her gender as being either a boon or a detriment. There's no prejudice against her, even from the neighboring lord who attacks Irontown. It's simply accepted that she's a capable, intelligent noblewoman whose actions have helped her settlement to prosper.
Part of this can be traced to the fact that the treatment of women during much of Japanese history was founded in their capabilities. There are many examples of female warriors or leaders, whether mythical or historical; among their number are Tomoe Gozen, Hojo Masako, Tachibana Ginchiyo, and Maeda Matsu. While there is an obvious bias for male succession and masculine control in these periods, the basic fact was that women were essentially expected to take care of things while their husbands were away, and that included defending the homestead and managing finances. In fact, once the conflicts died down and the position of "samurai" became more of a bureaucratic role than a military one, the status of women fell dramatically. So it's not surprising, in-universe, that a woman like Eboshi would be judged on her conduct and merits, rather than her gender.
The sexual politics of Princess Mononoke largely stem, instead, from the women of Iron Town - the wives, daughters, and liberated prostitutes who serve as an equal part of Irontown's workforce alongside the menfolk. They work, fight, and die alongside the men, with no real distinction apart from the specific tasks they carry out. It is stated that the independent nature of the settlement, and the freedoms Lady Eboshi allows, have made the women of Irontown more open and boisterous than many of their contemporaries. This isn't really contrasted particularly well, because while we are given that information, we do not see many "normal" women of the period to compare them to. The only time it really comes up is when a messenger says they have "brazen impudence" and "need to be taught some respect", but honestly that comes off as more of a commoner/noble thing than a male/female thing.
What's interesting is that, after seeing so many Miyazaki movies and knowing his general stance on feminism, I was actually sort of expecting it to be a bigger deal (and remembered it as being such). Instead, it comes off as very utilitarian: people respect Eboshi because she's capable, and they accept women doing "men's work" (if they even thought of it that way) because they're all working together to keep Irontown running. There was one moment in the movie that came off as being somewhat misandrist, and yet without the pre-conceived influence of Miyazaki as a writer, it might have just come off as regular banter. It was the implicit feeling that the women mocking the men were supposed to be absolutely right when they did it, yet the men remain sympathetic and effective throughout the movie (at least to some extent).
Depiction: The Style & Substance Of Princess Mononoke's Art
Princess Mononoke is, unfortunately, one of Hayao Miyazaki's only ventures into the world of Japanese history. It's unfortunate because he represents it excellently, making use both of the natural world and the aesthetics of the period. These things are integral to telling the story, because without the level of accuracy and detail found in the movie it would be much more difficult to immerse the audience in its narrative.
One might almost assume from the colorful designs found in almost every part of the movie that there were some artistic liberties taken with the material. Honestly, there's not a lot, if there's any at all. Perhaps colors are brighter than they would be in real life; perhaps the grass is greener, and the water bluer. But things like clothing, banners, armor, and so on are exactly as colorful as they would be in real life, if not less. The environments are well-rendered, showing off the natural rises and drops of the mountainous Japanese landscape and the twisting ground of its forests. The historical fidelity doesn't detract from the fantastic nature of the film's premise, but instead grounds it in tangible items and the plausibility of history and myth. The magical or fantastic parts of the films - the giant boars and wolves, or the Forest God - are effectively made more fantastic by the fact that the rest of the film is so realistic.
One part of the movie that deserves note is Ashitaka's cursed arm, the result of an early battle with a demon. The arm has surges of strength that allow Ashitaka's bow-and-arrow to be fired with much more power than normal. The contrast between an "unpowered" shot (which glances off armor, or pierces flesh) and a "powered" shot (which removes limbs and heads) is a simple, yet effective, form of showing the magical as simply a modification of the mundane. Ashitaka accomplishes many unbelievable feats during the course of the movie, yet all of them are justified as products of his arm. The contrast between "what a normal person can do" and "what Ashitaka can do" helps to make the impact feel more real.
The one thing that I felt was represented poorly was the movie's guns. Guns in Princess Mononoke are superweapons; they fire powerful explosive shells, and a single volley can wipe out an entire unit of soldiers. It can be argued that this is to make them more plausible as a war-winning weapon capable of holding off invading samurai, or it can simply be a dramatization of the weapon's effect for reasons of visual distinctiveness. Maybe it was even meant to be an exaggeration for purposes of the environmental message - "look how loud and destructive these guns are". Whatever the reason, it just came off as being weird to me.
Conclusion
When viewed from an authorless perspective (i.e. taking everything at face value), Princess Mononoke is a perfectly legitimate, well-represented, well-thought-out movie. Its only problems, in my opinion, come from the things that one might attribute as being part of Hayao Miyazaki's personal agenda. It doesn't even really matter whether or not you agree with that agenda, it's an issue of the film presenting things in a judgmental or biased matter. A storyteller ought to be neutral, so that the audience may judge content for themselves. I focused on Lady Eboshi throughout the article because she is a prime example of that: viewed without the assumption of "nature is good on its own merits", she is unequivocally a positive, kind, and caring character, and it is only when the movie begins suggesting that nature is worth preserving even at the cost of human life that her character becomes "grey".
Aside from that, Princess Mononoke is an absolutely wonderful example of the way that realism and fantasy can be combined to enhance both things. This applies to both its visuals and its story - the consistent logic and characterization helps to immerse the audience just as much as the representation of the costuming and environments. Yet it was the sense of authorial interference that occasionally broke that immersion, and that ought to serve as a warning (or at least a suggestion) to future writers and directors.